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IFAI

MotionBricks

Product2 stories

  1. Open sourceReach 48

    NVIDIA animates characters and robots like Legos

    NVIDIA just open-sourced MotionBricks, a real-time motion generation model for digital characters and humanoid robots. By feeding it a handful of target poses, it instantly connects the dots to generate smooth transitions and object interactions without retraining. Pretrained models for human skeletons and the Unitree G1 robot are ready to run on GitHub.

  2. RoboticsReach 39

    NVIDIA's MotionBricks runs 15,000 FPS animations for games and humanoids

    NVIDIA just unveiled MotionBricks, a unified motion generation framework that hits 15,000 FPS with just 2ms latency on a single neural backbone. It handles over 350,000 motion skills, animating Unreal Engine 5 characters and directly controlling physical Unitree G1 humanoid robots without task retraining. Why it matters: It bridges the long-standing gap between game animation and real-world robotics with one shared brain, and early preview code is already on GitHub.