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MiniMax

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  1. Open sourceReach 70

    HyperFlow H3 Flash puts real-time MiniMax video on consumer GPUs

    Video Rebirth just released HyperFlow H3 Flash, an open ~14B distillation of MiniMax-H3 that generates synchronized 768p video and audio in 4 to 8 steps. The Q4 GGUF weight drops down to 9.1 GB to run on 24GB RTX GPUs, while 4x Blackwell B200s achieve playback-speed real-time generation. Why it matters: Cutting-edge, synchronized audiovisual models are finally breaking out of hyperscaler clusters and onto local creator hardware.

  2. Open sourceReach 48

    Pruna strips a video model down to an ultrafast image generator

    Pruna AI just released P-H3-Image, an open-weights image model built by reworking the MiniMax-H3 video model. By distilling components and slashing diffusion steps from 50 to 8, it runs 5x faster and shrinks down to 20 GB while rendering up to 16 megapixels. ComfyUI already supports it natively.

  3. Open sourceReach 48

    Pika drops H3 Flex: video and audio in just six steps

    Pika just open-sourced Pika H3 Flex, a post-trained model built on MiniMax-H3 that generates videos with synchronized stereo audio in only six sampling steps. It handles 5-to-15-second clips across 11 aspect ratios, accepts up to 12 multimodal references, and runs on a single H100 GPU. Why it matters: professional creators get rapid, high-control iteration without waiting minutes for a render.

  4. Open sourceReach 48

    Nvidia drops an open-source tool to boost AI video to 4K

    Nvidia just launched Open H3 Regenerate 2K, an open-source tool that redraws low-resolution video drafts at 2K and up to 4K in just three diffusion steps. Built primarily for MiniMax H3 but compatible with models like LTX-2, it gives creators full local control over high-res video refinement, though it may slightly alter fine facial details.

  5. Open sourceReach 48

    Fast H3 Omni speeds up MiniMax video generation by up to 12x

    FastVideo just released Fast H3 Omni, an open-source acceleration method for MiniMax H3 that cuts sampling steps from 50 to just 8. Built specifically for reference-to-video workflows to keep characters consistent, it slashes latency by up to 12x on top-tier GPUs. Ready-to-use checkpoints for ComfyUI, FP8, and Apple Silicon are already available on Hugging Face.

  6. AI modelsReach 50

    MiniMax unveils M3.1 Flash with 70% lower agent costs

    MiniMax just launched M3.1 Flash, the official release of its anonymous model previously tested as 'Space Bunny.' Tuned for coding and computer-use agents, it runs nearly three times faster while slashing usage costs by 70% to $0.15 per million input tokens. Weights will follow, but API and desktop access are already live.

  7. Open sourceReach 48

    Any Time, Any Space brings persistent 3D memory to AI video

    Researchers just dropped Any Time, Any Space (ATAS), an open-source framework solving scene drift in long-form AI video. By reconstructing scenes in 3D and storing dynamic spatial memories, cameras can leave a room and return without anything changing. It plugs into models like Wan and MiniMax, with code ready to run locally.

  8. Open sourceReach 48

    Nvidia drops Stream Render H3 to turn blocky games into photoreal video

    Nvidia just open-sourced Stream Render H3, a real-time diffusion system built on MiniMax H3 that replaces traditional game rendering. The engine only tracks physics and outputs flat semantic maps, while the AI generates textures, lighting, and customizable visual styles. Catch is, running it live takes 8 enterprise GP200 GPUs and over 200GB of storage.

  9. ResearchReach 61

    ByteDance's DMAD cuts video generation to four steps

    ByteDance introduced DMAD, an adversarial distillation method for rapid visual generation. By training a student model to match real data distributions using a shared-backbone discriminator, it compresses 20-to-30-step video diffusion models like MiniMax-H3 down to four denoising steps while preserving fidelity.

  10. Generative mediaReach 41

    Mosaic Chunk gives AI video generation long-term memory

    Developers just open-sourced Mosaic Chunk, a memory system that helps AI video generators track objects and scenes long after they leave the frame. By selectively storing key features instead of every single frame, it maintains visual consistency across cuts. The release includes local-ready models based on MiniMax H3 and Ling World Infinity.

  11. Generative mediaReach 41

    NVIDIA's one-step refiner turns low-res video into 4K in seconds

    NVIDIA just introduced SoL-Refiner, an AI model that transforms low-resolution video drafts into crisp 4K outputs using a single denoising step. It works across different base generators, slashing MiniMax H3 generation time by 27x down to under six seconds. While it supercharges high-res rendering, it does alter or reimagine some fine details from the original clip.

  12. Open sourceReach 48

    PDMD open-sources 4-step video distillation for MiniMax-H3

    Researchers just open-sourced PDMD, a video distillation technique that shrinks MiniMax-H3 generation from 30 steps down to just four. By curbing misleading critic feedback during training, it keeps motion smoother and visual details sharp instead of muddying the frame. Fast open-source video generation is getting shockingly usable.

  13. Generative mediaReach 41

    Viggle's Meridian rewrites camera angles on existing video

    Viggle AI just launched Meridian, a geometry-guided video model built on MiniMax-H3 that re-renders existing footage from new camera paths. You can feed in a standard video or single photo, estimate its 3D depth, and generate smooth orbits, pans, or frozen bullet-time moments. The model is available as two lightweight LoRAs alongside dedicated ComfyUI nodes.

  14. Open sourceReach 48

    Viggle swaps video characters using just a single repainted frame

    Viggle just open-sourced Viggle-Animate, an AI pipeline built on MiniMax-H3 that ditches traditional pose skeletons, masks, and face trackers. You simply edit one frame of a video to introduce the new character, and the model propagates it across the entire shot in three forward passes, rendering 124 frames in 26 seconds on a single B200 GPU.

  15. Generative mediaReach 45

    MiniMax drops FastH3 v1 for ultra-fast open video

    Hao AI Lab and MiniMax just released FastH3 v1, an open-weight video generation model that creates a 15-second 768p video in only 13 seconds. Clocking up to a 14x speedup on NVIDIA Blackwell GPUs with a single flexible checkpoint, it brings production-grade speed to the open-source community. Full weights and inference code are out now.

  16. Open sourceReach 48

    Code World Model uses coding agents to give AI video persistent memory

    Researchers just open-sourced Code World Model, decoupling world logic from visual rendering. Instead of merely predicting the next frame's pixels, a coding agent acts as the 'brain' to update persistent scene states in code, which a fine-tuned MiniMax-H3 video model then renders. Why it matters: It stops interactive AI worlds from forgetting objects, keeping rules and consequences coherent over long horizons.

  17. Open sourceReach 48

    BreezeBlue drops Breeze-TTS-2 with 40ms real-time streaming

    BreezeBlue just released open weights and inference code for Breeze-TTS-2, a bilingual text-to-speech model built for real-time interaction. It delivers sub-40ms time-to-first-audio on an H100 and lets developers design distinct voices from scratch using natural language prompts or inject vocal cues like sighs and laughs directly into transcripts. The code is Apache 2.0, while model weights remain research-only.

  18. Generative mediaReach 41

    MiniMax drops open-weights model crafting 5-minute songs

    MiniMax just launched Music 3.0, an open-weights AI model that generates complete songs up to five minutes long in a single pass. Powered by a hybrid architecture based on Qwen3.5-8B alongside flow matching, it preserves long-range song structure while capturing realistic instrument dynamics. Why it matters: It brings fully produced, extended AI tracks into the open-source fold without sacrificing acoustic fidelity.

  19. AI modelsReach 61

    MiniMax drops H3: A 2K video and audio open model

    MiniMax just unveiled H3, an omni-modal generation model that natively handles text, images, video, and stereo audio in a single context. It generates up to 15-second clips at 2K resolution at a fraction of competitors' costs. MiniMax also plans to open-source the model weights in the coming days, taking a rare open-weights bet against closed video giants.

  20. AI modelsReach 53

    MiniMax just dropped M3 with 1M context and desktop control

    MiniMax just released M3, an open-weight model packing a 1M token window, native multimodality, and desktop computer use into a single package. Its custom sparse attention architecture cuts decoding compute dramatically, yielding a 15x speedup over its predecessor and top marks on SWE-Bench Pro. It brings closed-source agentic capabilities straight to open-weight developers.